Ahlos
Development => Wishlist => Topic started by: Jesse on April 11, 2019, 07:50:50 AM
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*Make characters stronger in the early lvls since its impossible to deal with anything until you unlock jobs which most new players won't know how to obtain or have difficult requirements for their lvl.
*Make item respawn times in chests shorter to give everyone access to the items that they discovered(unless this is intentional to make the items more rare)
*D Pad and/or Attack button because ive seen a lot of new players leave simply because they are not aware of the movement and attack system of this game.
*Not having to repeat Job quests to change Jobs(maybe being able to change Jobs every 24 hours?)
*Being able to craft multiple items and drop multiple items.
*Make interacting with NPC's easier.
Just a few ideas i had playing this game these past few days.Its been fun experience and i really enjoy the game.
Hopefully these ideas or helpful(or not :D)
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Making the characters stronger in first stage 👍
XD we shouldnt nerf jobs itll be unfair for other players
And i agree with the other suggestions of yours 😊❤💪
More Power Ahlosians 😂❤💕
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*Make characters stronger in the early lvls since its impossible to deal with anything until you unlock jobs which most new players won't know how to obtain or have difficult requirements for their lvl.
Level points are kinda stablished and would impact higher level players.. what I can do is make birds super weak and give more xp.. and make an area full of birts when you arrive.
*Increase xp from mobs or nerf xp from Jobs since killing mobs for xp is no where near the xp you get from Jobs.
what is mobs? ??? what is nerf? ???
*Make item respawn times in chests shorter to give everyone access to the items that they discovered(unless this is intentional to make the items more rare)
Yep, intentional
*D Pad and/or Attack button because ive seen a lot of new players leave simply because they are not aware of the movement and attack system of this game.
:) vote: http://forums.ahlos.com/index.php/topic,7.0.html (http://forums.ahlos.com/index.php/topic,7.0.html)
*Not having to repeat Job quests to change Jobs(maybe being able to change Jobs every 24 hours?)
This is to discourage players from switching jobs too much, while not locking them out from doing so. Also, skill points are reset every time you switch. Skill poits will be used to upgrade your job.
*Being able to craft multiple items and drop multiple items.
Next version will let you craft many items at ones on machines. But yes, this needs to be improved for all crafts and drops.
*Make interacting with NPC's easier.
Please elaborate.. is it not easy?
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By mobs i mean monsters xD
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Another suggestion:
Change weapons by clicking the new one in inventory instead of taking one off and put on the other.. Will be good for fast change of elements strategy.
Maybe clothes could be the same, but weapons I think is a must.
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Ok, will do
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How about a bank for storing items/gold?
How about a job upgrade like a stronger axe/sickle/rod ?
Thats all ❤
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The bank is planned, just not yet. Its that place at top west most in ct.
Job upgrades will come some time in the future aswell